
1

This is my other character, so it's your choice if you put him in, but because he's such a low level, and there's not many people in jail, I thought I'd post him just in case.
Obviously though, since this is not my first, other people's characters take priority over this if you do put it in.

Race: High Elf

Name: Estarriol

Gender: Male

Attributes, skill and level: Intelligence, Endurance.
Level 6.
Blunt, Conjuration, Alteration, Destruction, Restoration, Mysticism, Restoration.

Items: Since his in jail, either a poor robe of some kind, tattered robe maybe, or prison clothes.

If you include him, have him in the Imperial City Jail or the Bruma Jail in a cell.

Backstory: Came to Cyrodiil from Summerset Isles when he was just one year old. When grew up a bit, he joined the Mages Guild and began learning magic (or magicka). Soon, however, he began experimenting with magic, which resulted in the death of several people in the inn he was staying at. The spell he had cast paralysed him, and guards came, and soon he was kicked out of the Mages Guild and sent to Jail.

Appearance: Don't really need to take a screenshot. He is very young, his complexion is olivey-gold. His eyes are green. His hair is mahogany and is either in a pony tail or held upwards.

One last thing, if you put him in, maybe have it that he's had a book sneaked in that he reads secretly in his cell. 
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2

Name: Gordon

Race: Redguard

Pic: Gordon

http://kepfeltoltes.hu/view/090530/gordon_www.kepfeltoltes.hu_.jpg

Attributes: Speed, agility

Skills: armorer, blade, destruction, light armor, marksman, security, sneak

Level: 24

Place: Fort Redwater

Background: Gordon was a miner in Hammerfell, but he got 'fired' from his job, because his lazyness. After countless firings from other jobs, he decided to come to Cyrodiil. One day, he and his partner entered Redwater, to scavenge the place. But they didn't know, that it was a vampire lair. After a fight with an elder vampire, they got separated. Gordon found his partners dead body in a pool of blood, surrounded by shattered skeletons. He's now treating his wounds, and hopes to escape the fort alive afterwards...

Edit: Oh, and the armor and weapon are custom, but you can put anything light armor and weapon to him. smile.gif
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3


-Race:
Nord

-Name:
Eldoron

-Attributes, skills and level:
Endurance
Intelligence

Blade
Block
Heavy Armor
Mysticism
Destruction
Alchemy
Restoration

-Gear (Try to keep it vanilla if possible, I may release an OOO version if there is enough demand)
His armor is the knights of the nine armor, but that would be a bit too strange, but as I want him to be placed in a city, his gear will be:

Red Silk Robe and Red Silk Hood, leather bracers and those braided sandals. His weapon would be a Dai-katana...
Also it's important that he wears an amulet.
It should have the same appearence as the red amulet from the Two Sides of a coin quest.....
And just carries the name: Strange Amulet or something, with a enchantment of fortify: Mysticism, Destruction, Conjuration for 5 points on self...
The Dai-katana has no enchantments but has the strengh of a Daedric Claymore.. and is called: The Horizon...

-Where you want them in the game (They don't have to be alive, you can summit dead characters too)
He would be alive wandering at the harbor of Anvil... or be in the Flowing Bowl...

-A small back story on your character (Please no references to quests in the game, as it seems odd that two people did the same quest)
He is a knight fighting for the nine, and is for 100% a nobleman and has never done enything wrong.. Also he has taking the pilgremage to reclaim the armor of Pelinal (Just like the other knight you come across during the quest) But he didn't get a vision of Pelinal, wich vision he did get, he keeps to himself...
He's in anvil because He's to go soon on a expedition to Atmora...

He's around the mid-40.. and has long blond braided hair.... and a little bit tanned face

Hope you like my char biggrin.gif
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4


Name: Kain
Race: it's custom, but you can make him imperial
Level: 10 to 20 your choice
Picture: http://www.tesnexus.com/imageshare/image.php?id=28490

Background: Dressed as a trader he travels from town to town "selling" rare books, ingredients and a large variety of potions to the town merchants and jewels and artifacts to rich people. He has almoust as many names as the people he robbed, becouse, YES, he is a thief. At night when they all sleep he takes back when he selled and a bonus of course if he finds something valuable.

He was last seen leaving Bravil and heading towards Leyawiin. He has a black dog as a companion.

Blond, long hair, green eyes and a pretty face. He likes beeing original so his clothes are somehow unusual.


If you dress him in Sheogoraths regalia, give him a black dog as a companion and make him walk or ride between Bravil and Leyawiin or even other cities it would be totaly awesome.

Cheers!

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5+6

I have two more actually. They travel together.

Now to those who knows a bit about Warhammer these two are a tribute to Warhammer Fantasy and especially wood elves. So please dont feel offended if u think I have altered the story around them in a bad manner wink.gif

Race: Wood Elves

Names: Orion (Male)

Ariel (female)


Skills and attributes (and the likes)

Orion: Hunter. Birthsign, the steed. High destruction, marksman and blade.
Allso high speed.

The rest of the attributes and skills you can choose. But try to base them around a lvl 50 character. (yeah hes tough)

Ariel: Healer. Birthsign: the Lover. High Restoration and Mysticism and Destruction. High Willpower and Endurance.

Rest of the skills and attributes I leave up to you, but shes a lvl 45 Healer/mage. So keep that in mind.

Inventory: Orion. An elven helmet (called Crown of the woods) with some nice enchantments. Saviours hide (but it is called Orchide and have some very powerful spell defence enchantments. Leather Greaves with some defensive enchantments. An elven axe with VERY powerfull offensive enchantments (named Wrath Edge) and an Elven bow also with nice enchantments (named Orcs nightmare) and no shoes. And he has four dogs with him all the time.

Ariel: A crown like helmet, or something that looks royal to have on her head. Preferably something that looks like it has something to do with the woods. (Called crest of the woods). Hunters pants and top with some enchantments ( restoration and defence) no shoes. Two staffs. One goblin shaman staff (called Natures revenge) with destruction enchantments (NO FIRE!!). And the other is a normal staff (called Natures Hand) Enchanted with Restoration.

Both have Jade amulets called Natures guard. It gives them 100 resist for fire.

Appearance Orion: About 30 years. Pale skin, Long blonde/brown hair. Very tall. 2-3 meters. With blue eyes and a slim, yet powerfull face. And as muscular as possible (not sure if you can actually make that), but if you can, that would be great.

Ariel: Maxed length dark blonde hair, a little taller than an average wood elf. Pale skin and blue eyes.

Background: King and Queen of the forest. Ariel and Orion. When the forest of Athel Loren needed them they appeared from their slumber and defended it, but when treachery from their own ranks, their powers werent enough. The battle raged on for days, but in the end the enemy reached the magical oak of ages. Not seeing any other option, Ariel and Orion left the dimension with a seed from the great oak. They arrived In Cyrodiil and planted the oak. Now that it is fully grown they try to find a way to return to Athel Loren.

Location. In the woods to the east of Bruma/leyawin. Near a Giant Oak (youll have to place that one yourself) Make a clearing aroud it with a pretty overgrown forest around it. If it isnt too much work try to make some effort into the tree and the clearing. And possibly a cave under the tree with giant roots hanging from the ceiling. An Altar, somewhere to sleep for the pair.

Extra info. Ariel will let you borrow some of her godly powers if you ask her nicely and promise her that you will use it well. She gives you a permanent fortify Willpower, Intelligence and Restoration. The spell is called Woods gift.

Orion lets you buy a less powerful copy of all his equipment.

As with my last submission here I had plans to make a quest and stuff for this myself, but couldnt spare enough time. But the characters is here for your use. Later if I can get some time I could try to make some quests and other stuff around them. But if anyone wants to do something themselves, then be my guest  

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7

-Breton

-Eric Firth

http://i21.photobucket.com/albums/b283/pyranack/DSCF0132.jpg

-Level 4, All Magic type skills, Willpower 82, Intelligence 78, luck 59, all others base.

-White Mage Robes, Clogs. he wears a pair of rings that each have 18% magic resistance, and an amulet with 12% magic resistance. other than that, 78 gold.

-Fanacas

-Eric used to live in Chorrol, and he hasd always liked everything that has to do with magic. it's no wonder he joined the mages guild as soon as his father said he could. he got all the rcommendations he needed, then went off to Explore Aylied ruins because he loves the idea of the ancestral forebears that used to live in these places. 

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8

Race
Altmer

Name
Garadil

Attributes, skills and level
Class: Healer
Birthsign: The Lady
Level: 10

Gear
Mage's robe (standard blue or green). Blue suede shoes to blue robe or golden trimmed shoes to green robe.
Mage's Staff (I have paralyze for four seconds, but I guess that isn't important)

Where you want them in the game
She is usually to be found in the Arcane University, studying or practising. But she can also be found at Daedric shrines or Mages Guild's halls in the various towns

A small back story on your character (Please no references to quests in the game, as it seems odd that two people did the same quest)
She's a mage scholar that studies Daedric worship. As she wants to do the jobs given by the Daedric princes, she is training herself in combat. As a Healer, she also helps people out when she can, and is of friendly disposition unless provoked.. She is quite good with Destruction spells, especially fire-based.

If possible a picture or at least description of the characters appearance.
http://i301.photobucket.com/albums/nn74/Tabris93/Garadil.jpg
http://i301.photobucket.com/albums/nn74/Tabris93/tfc6.jpg
http://i301.photobucket.com/albums/nn74/Tabris93/tfc5.jpg

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9

Race
Khajiit

Name
Rainer Fenixhart

Attributes, skills and level
Battlemage default class at level 20. I'm not too picky at his attributes, but Strength, Int, Willpower, and Endurance should be up there.

Gear
Steel armour with a mage's Hood. Ebony longsword.

-Where you want them in the game
Arcane University Courtyard.

-A small back story on your character
Why? He's just gonna be a filler NPC tongue.gif

but anywho, he can be One of the few Khajiit Knights of the Lamp. (The mage's guild sect of Battlemages)

Description

Default Khajiit Face with he Braids Khajiit Hairstyle.

I would say more on the Face, but It's hard to get him to how I see him without me doing the tweaking

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10

Race: Khajiit. male

Name: Rakeesh

Class: Nightblade is close enough, beef up the HtH combat a touch if you would though. He likes the visceral thrill of beating weaker opponents to death with his bare hands.

Gear: For the purpose of this mod: (Hands of Midnight, Helmet of the Scout, Greaves of Quickness, Leather Cuirass) or (Dark Brotherhood Shroud Armor) ring of strength, amulet of luck, dagger of paralysis, a few black soul gems, the tome of unlife, severed head.

Special: Vampire, sign of the Atronarch (50% spell absorption).

Appearance: Vampire, very short dreads -- not that hairstyle really matters since it is covered by the hood.

Level: Doesn't really matter, say, 25?

Backstory: Rakeesh is and has been a slave to many things, the demands of vampirism is merely the most recent. He is, however, blind to this trend in his life because he is very much no longer a slave to the Dunmer. Any dependencies he may have gained along the way have either been to satiate his fears of being forced to return to his previous state of bondage or so that he might better extract vengeance on the Dumner, as a race, for having enslaved him. His combination of his deep-seated paranoia and violent psychoses make him a very able assassin for the Dark Brotherhood, if a little unpredictable.

Location: Two choices, either in J'Ghasta's house (the upper story) as a hostile NPC in the DarkBrotherhoodNoGuard faction with the first set of armor serving as a silencer or as a more run-of-the-mill DB agent in the Cheydenhall cell dressed in the shroud armor. I think the former would be more fun myself.

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